As any major prize-giving event draws close, you'll find a demand to include of new categories to recognize underappreciated efforts and delight the spirits of followers dedicated to specific genres.
My colleague has already made advocating for terror-themed awards. That would be fantastic. Equally deserving are strategy board titles, this being someone's personal cause. But they will have to forgive me for pushing forward just as with other single-minded supporters, I have a cast-iron argument for why my demand stands as crucial and significant. Here's the proposal: We need a category for puzzle games.
Categorizing Game Types
Organizing artistic expressions defies precise measurement; it’s very subjective, and inevitably start arguments resulting in unclear classifications. It's understandable that cinema institutions avoid this approach. However, it represents an essential concession for the industry of video games, that demonstrate such variety it's challenging to consider them a single creative category.
For the full spectrum of gaming accomplishments to be recognized, and for games of all stripes to compete fairly, specific award classifications remain vital.
Present Award Structure
Prominent interactive entertainment events offer these genre categories for Action, Action/Adventure, Role-Playing, Combat games, Simulation and strategy titles, and Sports/Racing games. Between them, these classifications actually cover a lot of ground, allowing placement for numerous titles.
Not so for brain-teasing titles. There’s simply nowhere for their placement. Think about these outstanding current releases, showing diverse approaches: structural challenges of one title, the pulse-pounding block-matching from another release, thought-provoking social scenarios from additional release. Which classification works between these six categories? Simply put, no category fits.
Recognition Challenges
There are dozens outstanding logic titles launched regularly lacking appropriate categories at major award shows, if they accidentally match for categories like Mobile Game, VR/AR Game, and the highly challenging small studio competitions.
- An iconic brain-teaser got overlooked in any category that year
- Another imaginative release received no nominations during that ceremony
- Popular arranging title received no acknowledgment recently
- Just some puzzle games scraped into small studio or handheld classifications
Significance of Puzzle Games
Commonly they're modest productions, however the design behind logic titles is of massive significance. Famous handheld logic titles count as most popular titles in the world and have been for over a decade.
The iconic tile-matching title challenges popular creative games claiming status as best-selling game of all time; it additionally competes for best game of all time. Logic titles represent cornerstones for gaming as medium, and engaging across multiple categories.
Proposal and Rationale
Brain-teasers wouldn't encounter such difficulty. One could readily select multiple candidates engaging, different, qualified experiences each ceremony simply — or rather, with difficulty, given the need to exclude numerous deserving experiences.
And to reiterate, these include experiences lacking appropriate categories during prominent ceremonies. Puzzle game makers function at the demanding boundary interactive creation, creating some of most fundamental forms of the video game form. Just like cinema stunt performers, they deserve recognition. Don't make them wait 35 years.